Description
GM’s Toolbox 2 is the result of a devoted tabletop roleplaying nerd sifting through a box containing 35 years’ worth of notebooks and scraps of paper and realizing he had a ton of great stuff he could share.
If you’re a roleplaying game referee — whether you call yourself GM, DM, Labyrinth Lord, Crypt Keeper, Storyteller, or whatever — you know that it’s smart to take good notes and jot down ideas when they come to you. Later, you file away those ideas you know are good but can’t use immediately. That’s what I did. In trying to digitize and organize the stuff from The Box, it occurred that maybe other people might get some use from it.
GM’s Toolbox was a roaring success on Kickstarter, and in GM’s Toolbox 2 you get even more!
Everything in GM’s Toolbox 2 is system and setting-neutral; you can use them in any fantasy game. Whatever game you play, you’re going to find something spicy to kick it up a notch.
What You Get
- Hundreds of Adventure Seeds: ideas for adventures & encounters
- Traps & Hazards to drive your players nuts
- More than a dozen fully-realized NPCs
- Factions in which your NPCs can swim
- Quirks and mannerisms to bring characters to life
- Name Generators for you when you’re stumped or so your players can avoid being “Bob the Fighter”
- Dozens of cryptic prophecies to entangle your players
- Random tables for dungeon rooms & hexcrawl landmarks
- More than 200 pages of outstanding content you can use in your game right now
Want a physical book? Get it from our DriveThruRPG shop!
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