So it’s just after 6AM, and I’ve been up since 0430 for no reason at all, and I’ve scrolled through the entire Internet. So you’re getting a blog post. It’s happened again. A well-meaning Fifth Edition GM has posted: My…
Tag: d&d
The Fifth Edition Dungeon Master’s Guide lists Supernatural Gifts as reward in lieu of treasure that might be bestowed by a powerful creature or entity. These gifts are intended to match that list’s “Charms” in terms of game power. In…
Our recent (and surprisingly successful!) Kickstarter for The Drowned Valley of Gorth saw the debut of our new approach to adventure design. Here’s how it works… What Does “System Neutral” Mean? “System-neutral” means you can play the content using our…
This post is pretty simple: When you design a dungeon, use three dimensions. When we GMs look at battle or dungeon maps, they’re usually flat. (Arguably, they’re always flat, even if they’re isometric, but I digress.) This presentation encourages two-dimensional…
Lots of folks think adventure design is hard. It certainly can be, if you let it. Here’s a little secret: It’s really easy. Even for people who write adventures intended for publication, it’s nowhere near as hard as folks make…
…other than Spears & Spells, of course. If you know me, you know I’ve been playing RPGs since what are now Old School Renaissance (OSR) games were just … games. While I adore modern gaming, every so often I need…
or, I can’t believe we’re still having this conversation One of the things that regularly pops up in tabletop RPG conversations — and one that drives me absolutely batshit — is the idea that hit points directly equate to wounds…
In this “episode”, we talk about interacting with the environment, how to recognize when you need to do more of it (pretty much always), and how to avoid building a situation where you’re passive, basically watching the GM narrate like…
This is a new blog series wherein we provide tips to have a quality Old School RPG experience. These posts are aimed at Fifth Edition players coming to Old School gaming for the first time. In this first post, we…
I’ve been selling Fifth Edition work on the Guild since pretty much the beginning. I’ve experienced some small success on the platform. In that process, I’ve seen a lot of flap out there about selling your content on the Guild. Some…